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Double chance meaning: how 1X, X2 and 12 settle, what they pay, and when to use them

TipsQuant editorial team · Updated

Double chance is the market that lets you cover two results with one selection. Instead of choosing between a home win, a draw and an away win, you choose a pair, and the bet wins if either half of the pair comes in. It is the first market most readers move to after losing a straight win to a late equaliser, and it is one of the most common legs in short accumulators because it fails so rarely. This page explains the three selections, settles them on fixed example scores, shows why the price is as short as it is, and sets the market against its close relatives. The examples are invented scores; the live tips are on the double chance prediction page.

The three selections

The names come from the 1X2 notation, where 1 is the home win, X the draw and 2 the away win.

  • 1X is home win or draw. It loses only if the away team wins.
  • X2 is away win or draw. It loses only if the home team wins.
  • 12 is home win or away win, also written as home or away or either team to win. It loses only on a draw.

Each selection wins on two of the three results and loses on one, and the three selections together cover every result twice over. The one thing a double chance never does is return your stake: it wins or it loses, with no push.

Settling the market on example scores

Suppose a match finishes 1-1. The 1X wins, the X2 wins, the 12 loses. Suppose it finishes 2-0 to the home side: the 1X wins, the 12 wins, the X2 loses. Suppose the away side wins 0-1: the X2 and the 12 win, the 1X loses. Those three examples are the whole market. The margin of the result is irrelevant, as is the number of goals; a 5-0 and a 1-0 settle identically. The score that counts is the one after 90 minutes plus stoppage time. Extra time and penalties in cup competitions do not count, so a knockout tie that is level after 90 minutes settles as a draw even if one team goes through.

Why the odds are short

A double chance price is built from the two results it combines. Take an example match where the app prices the home win at 1.80 and the draw at 3.50. Those prices imply roughly a 56% chance of the home win and a 29% chance of the draw, which is about 84% for the 1X together. The fair price for 84% is one divided by 0.84, about 1.19, and the app will offer a little less than that because its margin is included in every price. A 1X at 1.15 is the result. The arithmetic is the same for every pair, and it means the double chance on a strong favourite is often priced below 1.10, which leaves very little profit for the risk taken.

On this site the probability is computed the other way round: the model gives each result its own probability, and the double chance is simply two of them added together. The fair odds in the table are one divided by that sum. A 1X at 85% has fair odds of about 1.18, and a 12 at 80% has fair odds of 1.25. Comparing those with the app's price is the only reliable way to tell whether a short price is short because the selection is strong or short because the margin is large.

Home or away: when 12 is the right call

The 12 is the least used of the three and the most interesting. It loses only to a draw, so it is a bet that the match will have a winner. That makes sense in fixtures the model expects to be open and high-scoring, where draws are rarer, and in matches between a strong side and a weak one where a draw would be a surprise. It makes much less sense in tight, cautious fixtures, derbies played at walking pace, or end-of-season matches where a point suits both teams. The draw prediction page lists matches where the model sees a draw at 31% or more; a fixture on that list is a poor candidate for 12.

Double chance against its neighbours

Three markets cover the same ground as 1X, and the choice between them is about what happens on the draw.

  • Double chance 1X wins on the draw, and pays the least.
  • Draw no bet on the home side returns the stake on the draw and pays more than 1X when the home side wins.
  • Asian handicap +0.5 on the home side is exactly the same bet as 1X, written in handicap notation, and should carry the same price.

If the draw is the outcome you fear most, the double chance is the right cover. If you expect the win and want insurance rather than a payout on the draw, draw no bet pays better. If you want a team to win outright and are happy to lose on the draw, the straight 1X2 price on the betting tips 1X2 page is the honest choice and the one that pays.

Double chance in an accumulator

Because a double chance at 80% or more loses only one time in five, it is a natural leg for a short slip, and it is one of the legs the model's own sure 2 odds accumulator reaches for most often. The arithmetic still applies: four legs at 1.22 give odds of about 2.2, and if each is an 82% chance the slip lands about 45% of the time. A reader who adds double chance legs because "they always come in" is adding risk that does not show in the price. The accumulator calculator multiplies the odds and shows the implied chance of the whole slip before you stake.

How this site prints double chance

The model computes every scoreline's probability, sums them into home, draw and away, and adds pairs to get 1X and X2. The stronger of the two is printed only at 80%, the highest bar on the site, a 12 is never printed, and teams with fewer than eight matches in the data get nothing. Where bookmaker odds are available the three result probabilities are blended half and half with the odds' implied probabilities after the margin is stripped, and the double chance inherits that blend. Each printed tip is logged before kick-off and settled from the 90-minute score on the track record. The methodology page has the full description. A tip at 80% loses one time in five; any bet can lose. This site is for adults aged 18+, and the responsible gambling page is worth a read before a losing week rather than after it.

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Frequently asked questions

What is the meaning of double chance in betting?

A single selection that covers two of the three possible match results. You win if either of your two results happens and lose only if the third one does. Because it loses less often than a straight result bet, it pays less.

What does double chance 12 mean?

Home win or away win: either team to win the match outright. The selection loses only on a draw. It is the double chance used when you expect a decisive result but are not sure which way, or when the draw is the only outcome you want to avoid.

What is home or away double chance?

Another name for 12. Some apps write it as 12, some as home or away, some as either team to win. They all mean the same selection, settled on the 90-minute result, winning on any home or away victory and losing on a draw.

What are the three double chance options?

1X, home win or draw; X2, away win or draw; and 12, home win or away win. Every match has all three, and each one pays less than the two straight results it combines because it covers two outcomes instead of one.

Is double chance settled after extra time?

No. Like every result market, it is settled on the score after 90 minutes plus stoppage time. In a cup tie that ends level and goes to extra time, the 1X and X2 both win and the 12 loses, whatever happens in the extra half hour.

Where are the double chance tips on this site?

On the double chance prediction page, where the model prints the stronger of 1X and X2 only when the combined probability reaches 80%; it does not print 12. Each tip shows that probability and the fair odds, and every settled tip appears on the track record.